binutils-desc.sgml 3.9 KB

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  1. <sect2>
  2. <title>Description</title>
  3. <para>
  4. The Binutils package contains the ld, as, ar, nm, objcopy, objdump,
  5. ranlib, size, strings, strip, c++filt, addr2line and nlmconv programs
  6. </para>
  7. </sect2>
  8. <sect2><title>Description</title>
  9. <sect3><title>ld</title>
  10. <para>
  11. ld combines a number of object and archive files, relocates their data
  12. and ties up symbol references. Often the last step in building a new compiled
  13. program to run is a call to ld.
  14. </para>
  15. </sect3>
  16. <sect3><title>as</title>
  17. <para>
  18. as is primarily intended to assemble the output of the GNU C compiler gcc
  19. for use by the linker ld.
  20. </para>
  21. </sect3>
  22. <sect3><title>ar</title>
  23. <para>
  24. The ar program creates, modifies, and extracts from archives. An archive is
  25. a single file holding a collection of other files in a structure that makes
  26. it possible to retrieve the original individual files (called members of
  27. the archive).
  28. </para>
  29. </sect3>
  30. <sect3><title>nm</title>
  31. <para>
  32. nm lists the symbols from object files.
  33. </para>
  34. </sect3>
  35. <sect3><title>objcopy</title>
  36. <para>
  37. objcopy utility copies the contents of an object file to another. objcopy
  38. uses the GNU BFD Library to read and write the object files. It can write
  39. the destination object file in a format different from that of the source
  40. object file.
  41. </para>
  42. </sect3>
  43. <sect3><title>objdump</title>
  44. <para>
  45. objdump displays information about one or more object files. The options
  46. control what particular information to display. This information is mostly
  47. useful to programmers who are working on the compilation tools, as opposed to
  48. programmers who just want their program to compile and work.
  49. </para>
  50. </sect3>
  51. <sect3><title>ranlib</title>
  52. <para>
  53. ranlib generates an index to the contents of an archive, and stores it in
  54. the archive. The index lists each symbol defined by a member of an archive
  55. that is a relocatable object file.
  56. </para>
  57. </sect3>
  58. <sect3><title>size</title>
  59. <para>
  60. size lists the section sizes --and the total size-- for each of the object
  61. files objfile in its argument list. By default, one line of output is
  62. generated for each object file or each module in an archive.
  63. </para>
  64. </sect3>
  65. <sect3><title>strings</title>
  66. <para>
  67. For each file given, strings prints the printable character sequences
  68. that are at least 4 characters long (or the number specified with an
  69. option to the program) and are followed by an unprintable character. By
  70. default, it only prints the strings from the initialized and loaded
  71. sections of object files; for other types of files, it prints the strings
  72. from the whole file.
  73. </para>
  74. <para>
  75. strings is mainly useful for determining the contents of non-text files.
  76. </para>
  77. </sect3>
  78. <sect3><title>strip</title>
  79. <para>
  80. strip discards all or specific symbols from object files. The list of
  81. object files may include archives. At least one object file must be
  82. given. strip modifies the files named in its argument, rather than writing
  83. modified copies under different names.
  84. </para>
  85. </sect3>
  86. <sect3><title>c++filt</title>
  87. <para>
  88. The C++ language provides function overloading, which means that you can
  89. write many functions with the same name (providing each takes parameters
  90. of different types). All C++ function names are encoded into a low-level
  91. assembly label (this process is known as mangling). The c++filt program
  92. does the inverse mapping: it decodes (demangles) low-level names into
  93. user-level names so that the linker can keep these overloaded functions
  94. from clashing.
  95. </para>
  96. </sect3>
  97. <sect3><title>addr2line</title>
  98. <para>
  99. addr2line translates program addresses into file names and line numbers.
  100. Given an address and an executable, it uses the debugging information in
  101. the executable to figure out which file name and line number are associated
  102. with a given address.
  103. </para>
  104. </sect3>
  105. <sect3><title>nlmconv</title>
  106. <para>
  107. nlmconv converts relocatable object files into the NetWare Loadable Module
  108. files, optionally reading header files for NLM header information.
  109. </para>
  110. </sect3>
  111. </sect2>